The LAND OF RAIN AND CLOCKWORK is the planet you currently reside on. Our planet is a thriving network of machines and steam, working harmoniously to keep our city running and to continue creating THE GREAT MACHINE. The planet is plauged by THE GREAT STORM, however it also relies on it to continue to survive.
[[>THE GREAT MACHINE]]
[[>THE GREAT STORM]] The DENIZEN is the one that dwells within each of the SBURB PLAYER's MEDIUM. They are the final challenge for the SBURB PLAYER to overcome.
The LAND OF RAIN AND CLOCKWORK's denizen, HEPHEASTUS, created this land and THE GREAT MACHINE to prepare the land for the HERO OF TIME.
[[>SBURB PLAYER]]
[[>MEDIUM]]
[[>HEPHEASTUS]]
[[>THE GREAT MACHINE]]
[[>HERO OF TIME]]Welcome to the LAND OF RAIN AND CLOCKWORK terminal. It is understood you will have questions, this machine should help explain those questions.
[[>LAND OF RAIN AND CLOCKWORK]] The HERO OF TIME will be the champion of our LAND OF RAIN AND CLOCKWORK. Once they arrive their WORLD QUEST will become clear.
The HERO OF TIME will arive here dependant on their aspect being time, however their class is maleable and, in most cases, will not effect the LAND OF RAIN AND CLOCKWORK's WORLD QUEST.
[[>LAND OF RAIN AND CLOCKWORK]]
[[>WORLD QUEST]]
The CONSORTS of this land, clockwork turtles, are here to help guide the HERO OF TIME in their WORLD QUEST. To the player they will appear as uninteligent, if eager to learn, clockwork constructs that inhabit and maintain THE GREAT MACHINE.
Before the HERO OF TIME arrives, the CONSORTS will act as a universal assistant to HEPHESTUS. They will act as an up-to-date encyclopedia of the LAND OF RAIN AND CLOCKWORK.
When the HERO OF TIME arrives, the CONSORTS of this land will wiped and reset into their front-end operating system.
[[>HERO OF TIME]]
[[>WORLD QUEST]]
[[>THE GREAT MACHINE]]
[[>HEPHEASTUS]]
[[>LAND OF RAIN AND CLOCKWORK]]
THE GREAT MACHINE is HEPHEASTUS' greatest creation. An ever growing living machine that uses the LAND OF RAIN AND CLOCKWORK's natural reserve of copper to build itself further and further. THE GREAT MACHINE is able to change reality itself when fuelled with magma from THE FORGE, maifesting quest items for the SBURB PLAYER such as their quest bed.
THE GREAT MACHINE's primary purpose is to configure itself to the SBURB PLAYERs' circumstance. It changes reality itself to best fit the group of SBURB PLAYERs that enter the MEDIUM. It is constructed from pure copper and is held from oxidisation by the TOWER OF GEARS AND TIME.
[[>HEPHEASTUS]]
[[>LAND OF RAIN AND CLOCKWORK]]
[[>THE FORGE]]
[[>SBURB PLAYER]]
[[>MEDIUM]]
[[>TOWER OF GEARS AND TIME]] The HERO OF TIME must find a way to sustain lighting, allowing them obtain CALEDFWLCH and defeat underlings and gather the grist neccesary for the FINAL ALCHEMISATION.
[[>HERO OF TIME]]
[[>CALEDFWLCH]]
[[>FINAL ALCHEMISATION]]HEPHEASTUS is the DENIZEN of the LAND OF RAIN AND CLOCKWORK. He is a mighty crafter, and using his hammer Fear No Anvil and THE FORGE he is able to craft legendary weaponary such as CALEDFWLCH as well as fix <b>anything</b>. Only a HERO OF TIME can speak to HEPHEASTUS and once he meets with them he will offer them THE CHOICE.
[[>DENIZEN]]
[[>LAND OF RAIN AND CLOCKWORK]]
[[>THE FORGE]]
[[>CALEDFWLCH]]
[[>HERO OF TIME]]
[[>THE CHOICE]]The DENIZEN HEPHEASTUS has crafted the legendary sword CALEDFWLCH for the HERO OF TIME to weild once they are ready. CALEDFWLCH rests at the peak of the TOWER OF GEARS AND TIME.
CALEDFWLCH is one of only a few weapons that is able to harm a first guardian or a being that has broken their immortality clock.
[[>DENIZEN]]
[[>HEPHEASTUS]]
[[>TOWER OF GEARS AND TIME]]The TOWER OF GEARS AND TIME is the eternal ticking clock of the LAND OF RAIN AND CLOCKWORK. It is the method of which time passes on the planet, the life blood of the planet's CONSORTS and the dwelling of the planet's DENIZEN. Atop the TOWER OF GEARS AND TIME is the legendary sword CALEDFWLCH. CALEDFWLCH is the lightning rod that channels THE GREAT STORM into energy to keep the TOWER OF GEARS AND TIME turning.
[[>LAND OF RAIN AND CLOCKWORK]]
[[>CONSORTS]]
[[>DENIZEN]]
[[>CALEDFWLCH]]
[[>THE GREAT STORM]]THE GREAT STORM is a lightning and rain storm that has been waging for eternity upon the LAND OF RAIN AND CLOCKWORK. It is manifest by THE GREAT MACHINE in order to keep the TOWER OF GEARS AND TIME turning.
[[>LAND OF RAIN AND CLOCKWORK]]
[[>THE GREAT MACHINE]]
[[>TOWER OF GEARS AND TIME]] THIS ENTRY HAS BEEN SCRAMBLED AS A FAILSAFE MEASURE.
Aol MPUHS HSJOLTPZHAPVU pz aol mpuhs hjapvu vm aol zlzzpvu huk pz ibpsa bwvu myvt aol clyf ilnpupun. Av hjoplcl aol MPUHS HSJOLTPZHAPVU huk hjoplcl aol BSAPTHAL YLDHYK aol ZIBYI WSHFLYz tbza ibpsk aolpy ovtlz av ZRHPH huk mpyl aolpy jvssljalk nypza puav aol BUPCLYZL MYVN'z ahkwvsl mvyt pu vykly av mllk pa av olsw pa hjoplcl pa'z mpuhs zpgl. Bwvu jvtwslapun aol MPUHS HSJOLTPZHAPVU aol ZIBYI WSHFLYz dpss yljplcl aol BSAPTHAL YLDHYK.The SBURB PLAYER, also known as THE HERO is a type of human that is part of a group that enters the MEDIUM. If successful, THE HEROs will successfully perform the FINAL ALCHEMISATION to save their world. A SBURB PLAYER will have their own title describing their CLASS and ASPECT. Eventually the SBURB PLAYER will fully inherit their CLASS and ASPECT and after clibing their echeladder can even achieve their GODTIER.
[[>MEDIUM]]
[[>FINAL ALCHEMISATION]]
The MEDIUM is the space between the INCIPISPHERE and SKAIA. When a SBURB PLAYER uses their ENTRY ITEM they will appear in the MEDIUM on their specific planet that has been customised to fit them by THE GREAT MACHINE.
[[>INCIPISPHERE]]
[[>SKAIA]]
[[>SBURB PLAYER]]
[[>ENTRY ITEM]]
[[>THE GREAT MACHINE]]THE FURTHEST RING is the outer dimension, outside of the INCIPISPHERE. It is the resting place of the HORRORTERRORS. THE FURTHEST RING is also home to the DREAM BUBBLES.
[[>INCIPISPHERE]]
[[>HORRORTERRORS]]
[[>DREAM BUBBLES]]SKAIA is the celestial body at the center of the INCIPISPHERE. It acts as the center of gravity for all of the session's lesser celestial bodies and is the birthplace of the battlefield.
[[>INCIPISPHERE]]The ENTRY ITEM is the object manifested by SKAIA that a SBURB PLAYER uses to enter the MEDIUM. Each ENTRY ITEM will need to be interacted with in a specific way that will be immediatly reccognised and understood by the SBURB PLAYER.
[[>SKAIA]]
[[>SBURB PLAYER]]
[[>MEDIUM]] The INCIPISPHERE is a bubble that exists within THE FURTHEST RING which houses the session. At the INCIPISPHERE's center is SKAIA itself. It seperates itself from THE FURTHEST RING with a meteor ring known as the VEIL.
[[>THE FURTHEST RING]]
[[>SKAIA]]
[[>VEIL]]The VEIL is a large ring of meteors that seperate the INCIPISPHERE from THE FURTHEST RING. The meteors are home to many key structures such as the Frog Temble and the Ectobiology Lab. Upon THE RECKONING the meteors of THE VEIL will fire themself at SKAIA.
[[>INCIPISPHERE]]
[[>THE FURTHEST RING]]
[[>THE RECKONING]]
[[>SKAIA]]THE FORGE resides on the HERO OF SPACE's planet and is the home of ECHIDNA. The FORGE once ignited will be used for the FINAL ALCHEMISATION. THE FORGE is also the final resting place for both the PROSPIT and DERSE queen's Ring of Orbs.
[[>HERO OF SPACE]]
[[>ECHIDNA]]
[[>FINAL ALCHEMISATION]]
[[>PROSPIT]]
[[>DERSE]]THE CHOICE will be given to the SBURB PLAYER upon their meeting with their world's DENIZEN. Each choice is unique and specific to the SBURB PLAYER and once it has been made it cannot be changed. If the SBURB PLAYER does not decide to take either descision, they also have the option of slaying their DENIZEN.
[[>SBURB PLAYER]]
[[>DENIZEN]] THE RECKONING is triggered when the forces of DERSE inevitably emerge successful over the army of PROSPITDouble-click this passage to edit it.ECHIDNA is the 'mother of all monsters'. She resides in THE FORGE on the HERO OF SPACE's planet and can only be spoken to by a HERO OF SPACE. ECHIDNA's quills are the only needle sharp enough to puncture and opperate the Beat Mesa Once ECHIDNA meets with the HERO OF SPACE she will offer them THE CHOICE.
[[>THE FORGE]]
[[>HERO OF SPACE]]
[[>THE CHOICE]] PROSPIT is one of two moons that orbit's SKAIA, and it is home to the prospitian carapacians. The people of prospit worship THE VAST CROAK and the SBURB PLAYERs that are destined to create it. The SBURB PLAYERs that awake on PROSPIT are treated as heros of the people, and the prospitian monarchy are often easily swayed into giving up their Ring and Scepter of orbs.
The golden moon PROSPIT orbits just above SKAIA in such a way that a SBURB PLAYER's dream room may sometimes eclipse SKAIA's atmosphere, allowing them to see events from the past, present and future by looking into the clouds.
[[>SKAIA]]
[[>THE VAST CROAK]]
[[>SBURB PLAYER]]
DERSE is one of two moons that orbit SKAIA, however DERSE's orbit is further flung into darkness. The moon orbits outside of the VEIL, just within THE FURTHEST RING. The people of DERSE despise THE VAST CROAK, refering to it as 'The Vast Glub' in disdain of it's creation. Because of this the carapacians of DERSE also despise the SBURB PLAYERs that create THE VAST CROAK, and can be easily swayed into killing them before they even awake as their dream self.
Unlike PROSPIT dreamers, DERSE dreamers do not have a connection to SKAIA due to their distance from its sky. However, due to their dwelling within their domain DERSE dreamers have an uncanny ability to commune with the HORRORTERRORS.
[[>SKAIA]]
[[>VEIL]]
[[>THE FURTHEST RING]]
[[>THE VAST CROAK]]
[[>SBURB PLAYER]]
[[>PROSPIT]]
[[>HORRORTERRORS]] The HORRORTERRORS are the eldritch outer gods that exist within THE FURTHEST RING. They are enormous and extremely powerful, and while a PROSPIT dreamer can look into the clouds of SKAIA, a DERSE dreamer will often find a connection to the HORRORTERRORS.
[[>THE FURTHEST RING]]
[[>PROSPIT]]
[[>SKAIA]]
[[>DERSE]]The DREAM BUBBLES are bubbles of reality that exist in THE FURTHEST RING. They are home to ghosts of dead SBURB PLAYERS from any and all timelines. Once a SBURB PLAYER's dream self has perished, they will awake within a DREAM BUBBLE rather than PROSPIT or DERSE.
[[>THE FURTHEST RING]]
[[>SBURB PLAYER]]
[[>PROSPIT]]
[[>DERSE]] THIS ENTRY HAS BEEN SCRAMBLED AS A FAILSAFE MEASURE.
AOL CHZA JYVHR, hszv ruvdu hz aol Bupclyzl Myvn, pz aol jylhapvu vm huk pz aol bupclyzl pazlsm. Pa pz aol ylzbsa vm aol MPUHS HSJOLTPZHAPVU huk pz AOL BSAPTHAL YLDHYK mvy aol ZIBYI WSHFLYz aoha jvtwslal aol nhtl. AOL CHZA JYVHR pz dvyzopwlk if WYVZWPA ovdlcly pa pz klzwpzlk if KLYZL, av zbjo h klnyll aoha hufaopun aoha ilhyz huf zltishujl av h myvn.